Blog Visual FX & Rendering Software

FumeFX

Posted by Admin on Mar 29, 2016

ABOUT THIS POST

FumeFX is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena. It's versatility, robustness and intuitive workflow makes it a perfect solution for the most demanding tasks in the computer graphics industry. The core engine allows user to interfere with simulation computation at the lowest level. It is available for 3ds max and Maya.

FumeFX has been production proven in titles such as Hugo, Ghost Rider: Spirit of Vengeance,Thor, Priest, 2012, Skyline, Suckerpunch, Spiderman 3, X-Men Origins: Wolverine, Superman Returns, Iron Man, The Host (Gwoemul) and various games cinematic such as Warhammer Online, Classic Transformers, Dante's Inferno and others.

 

 

 

Key Features

Production proven results demonstrate this technology's ability to achieve realistic smoke and fire effects for cutting-edge industry applications.

- FumeFX supplements the user's artistic vision with the power of real-world physics for the ultimate in both style and realism.

- GPU accelerated Preview Windows with self-shadows and geometry.

- A multitude of parameters and FumeFX helpers give users maximum control of the fluid's behavior and appearance.

- Easy to use, basic effects can be created with just a few clicks.

- Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products.

- Plug-in design incorporates extensive support for Particle Flow and Thinking Particles.

- Dynamic simulations allow for bi-directional influence between FumeFX and particle systems.

- Advanced scripting via MAXScript is possible with almost every aspect of FumeFX, including access to all simulation data.

- FumeFX is capable of dynamic interaction with other scene objects.

 

 


RELATED ITEMS & TAGS

3ds max maya autodesk plugins autodesk plugins fume fx particle simulation fluid dynamic FumeFX